Zero from the Megaman series. I did the whole character pipeline.
Neon Challenge - Unity Machinima
A group project entry for Unity's Neon Challenge.
I did the cinematography and post-processing using Unity's timeline and cinemachine.
I also rigged and animated the samurai robot.
Zoom Zoom Newton! - After Effects Trailer
I rigged and animated Newton, our space-clad kitty.
I created the comic in after effects and arranged the trailer in Premier Pro.
Fowl Space - Unreal Machinima
I was the animator, cinematographer and editor for this project.
I also did all of the motion capture work for the astronaut and the chicken.